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Head of Growth

Lead growth at an established mobile games studio backed by Quantum.

Mobile games studio · Remote · Full-time

About the company

An established mobile games studio and part of the Quantum Compound portfolio. It has a live top title, several titles in early stages and an in-house growth team. We'll share the name at interview stage.

The role

You'll own growth across the studio: the strategy, the budgets and the targets. You'll lead the in-house growth team, work closely with the CEO, and turn what you learn into product priorities.

What you'll do

  • Set the growth strategy and lead the in-house growth team
  • Own growth budgets and targets: CPI, ROAS, LTV and payback
  • Build and run influencer and creator marketing
  • Direct UA across paid channels and manage execution partners
  • Own monetisation across ads, in-app purchases and direct-to-consumer, plus ASO
  • Test new channels, platforms, territories and audiences
  • Turn growth insights into product priorities

You might be a fit if

  • You have 5+ years in mobile games or app growth, including 2+ years leading teams
  • You have proven results in creator and influencer marketing
  • You have deep UA and monetisation experience, with strong ROAS and LTV modelling
  • You're hands-on with attribution tools such as AppsFlyer or Adjust
  • You're data-driven, hands-on and write clearly in English
  • You're comfortable working in a remote team

Bonus

  • Web or direct-to-consumer monetisation experience

Why join

  • Senior ownership of growth, with real decision-making authority
  • Backed by a long-term owner with the capital to scale what works
  • A lean team with no bureaucracy
  • Remote, with flexible hours
  • Performance-linked bonus

Interested?

Applications are handled through our hiring partner, Oryx.

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